Skip navigation links
A B C D E F G H I J L M N O P Q R S T U V W X Y 

E

edit_query - Static variable in class com.ucd.comp41690.team21.zenze.R.id
 
editTextBackground - Static variable in class com.ucd.comp41690.team21.zenze.R.attr
May be a reference to another resource, in the form "@[+][package:]type/name" or a theme attribute in the form "?
editTextColor - Static variable in class com.ucd.comp41690.team21.zenze.R.attr
May be a reference to another resource, in the form "@[+][package:]type/name" or a theme attribute in the form "?
editTextStyle - Static variable in class com.ucd.comp41690.team21.zenze.R.attr
May be a reference to another resource, in the form "@[+][package:]type/name" or a theme attribute in the form "?
elevation - Static variable in class com.ucd.comp41690.team21.zenze.R.attr
May be a dimension value, which is a floating point number appended with a unit such as "14.5sp".
end - Static variable in class com.ucd.comp41690.team21.zenze.R.id
 
end_padder - Static variable in class com.ucd.comp41690.team21.zenze.R.id
 
Enemy - Class in com.ucd.comp41690.team21.zenze.backend.database.models
Created by timothee on 06/11/17.
Enemy() - Constructor for class com.ucd.comp41690.team21.zenze.backend.database.models.Enemy
 
Enemy(String, int, int, String, String, int, int) - Constructor for class com.ucd.comp41690.team21.zenze.backend.database.models.Enemy
 
enemy_brown - Static variable in class com.ucd.comp41690.team21.zenze.R.drawable
 
enemy_rainy - Static variable in class com.ucd.comp41690.team21.zenze.R.drawable
 
enemy_snowy - Static variable in class com.ucd.comp41690.team21.zenze.R.drawable
 
enemy_sunny - Static variable in class com.ucd.comp41690.team21.zenze.R.drawable
 
ENEMY_TAG - Static variable in class com.ucd.comp41690.team21.zenze.game.components.Type
 
EnemyAI - Class in com.ucd.comp41690.team21.zenze.game.components
makes an enemy move around or chase the player if he is in reach
EnemyAI() - Constructor for class com.ucd.comp41690.team21.zenze.game.components.EnemyAI
 
enemyDao() - Method in class com.ucd.comp41690.team21.zenze.backend.database.AppDatabase
 
enemyDao() - Method in class com.ucd.comp41690.team21.zenze.backend.database.AppDatabase_Impl
 
EnemyDao - Interface in com.ucd.comp41690.team21.zenze.backend.database.dao
Created by timothee on 27/11/17.
EnemyDao_Impl - Class in com.ucd.comp41690.team21.zenze.backend.database.dao
 
EnemyDao_Impl(RoomDatabase) - Constructor for class com.ucd.comp41690.team21.zenze.backend.database.dao.EnemyDao_Impl
 
EnemyList - Class in com.ucd.comp41690.team21.zenze.backend.database.models
Created by timothee on 06/11/17.
EnemyList() - Constructor for class com.ucd.comp41690.team21.zenze.backend.database.models.EnemyList
 
enemyListDao() - Method in class com.ucd.comp41690.team21.zenze.backend.database.AppDatabase
 
enemyListDao() - Method in class com.ucd.comp41690.team21.zenze.backend.database.AppDatabase_Impl
 
EnemyListDao - Interface in com.ucd.comp41690.team21.zenze.backend.database.dao
Created by timothee on 26/11/17.
EnemyListDao_Impl - Class in com.ucd.comp41690.team21.zenze.backend.database.dao
 
EnemyListDao_Impl(RoomDatabase) - Constructor for class com.ucd.comp41690.team21.zenze.backend.database.dao.EnemyListDao_Impl
 
EnemyListLine - Class in com.ucd.comp41690.team21.zenze.backend.database.models
Created by timothee on 06/11/17.
EnemyListLine() - Constructor for class com.ucd.comp41690.team21.zenze.backend.database.models.EnemyListLine
 
EnemyListLine(int, int, int) - Constructor for class com.ucd.comp41690.team21.zenze.backend.database.models.EnemyListLine
 
enemyListLineDao() - Method in class com.ucd.comp41690.team21.zenze.backend.database.AppDatabase
 
enemyListLineDao() - Method in class com.ucd.comp41690.team21.zenze.backend.database.AppDatabase_Impl
 
EnemyListLineDao - Interface in com.ucd.comp41690.team21.zenze.backend.database.dao
Created by timothee on 27/11/17.
EnemyListLineDao_Impl - Class in com.ucd.comp41690.team21.zenze.backend.database.dao
 
EnemyListLineDao_Impl(RoomDatabase) - Constructor for class com.ucd.comp41690.team21.zenze.backend.database.dao.EnemyListLineDao_Impl
 
EnemyPhysics - Class in com.ucd.comp41690.team21.zenze.game.components
 
EnemyPhysics(float, float, float) - Constructor for class com.ucd.comp41690.team21.zenze.game.components.EnemyPhysics
 
ExampleInstrumentedTest - Class in com.ucd.comp41690.team21.zenze
Instrumentation test, which will execute on an Android device.
ExampleInstrumentedTest() - Constructor for class com.ucd.comp41690.team21.zenze.ExampleInstrumentedTest
 
ExampleUnitTest - Class in com.ucd.comp41690.team21.zenze
Example local unit test, which will execute on the development machine (host).
ExampleUnitTest() - Constructor for class com.ucd.comp41690.team21.zenze.ExampleUnitTest
 
execute(GameObject) - Method in class com.ucd.comp41690.team21.zenze.game.commands.Attack
instantiates a new attack object at the players position by cloning the correct attack
execute(GameObject) - Method in interface com.ucd.comp41690.team21.zenze.game.commands.Command
 
execute(GameObject) - Method in class com.ucd.comp41690.team21.zenze.game.commands.Jump
allows no double jumps, increases an objects y velocity according to its desired jump height
execute(GameObject) - Method in class com.ucd.comp41690.team21.zenze.game.commands.MoveHorizontal
make the object move in a direction according to its speed
exit(GameObject) - Method in class com.ucd.comp41690.team21.zenze.game.commands.Attack
is called when an enemy was successfully defeated instantiates a dropdown at the old enemies position depending on the game state
exit(GameObject) - Method in interface com.ucd.comp41690.team21.zenze.game.commands.Command
 
exit(GameObject) - Method in class com.ucd.comp41690.team21.zenze.game.commands.Jump
is called if the user ceases to touch the screen before reaching the maximum jump height decreases the velocity to make the object fall down again
exit(GameObject) - Method in class com.ucd.comp41690.team21.zenze.game.commands.MoveHorizontal
make an object stop to move by setting its velocity to zero
expand_activities_button - Static variable in class com.ucd.comp41690.team21.zenze.R.id
 
expandActivityOverflowButtonDrawable - Static variable in class com.ucd.comp41690.team21.zenze.R.attr
May be a reference to another resource, in the form "@[+][package:]type/name" or a theme attribute in the form "?
expanded_menu - Static variable in class com.ucd.comp41690.team21.zenze.R.id
 
A B C D E F G H I J L M N O P Q R S T U V W X Y