| Interface | Description |
|---|---|
| InputComponent |
the input component reads the users input or generates one itself using an AI
and issues commands to execute predefined behaviour on a game object
|
| Class | Description |
|---|---|
| AttackPhysics |
Created by annalena on 26.11.17.
|
| CameraAI |
moves the camera horizontally according to players position and level borders
|
| EnemyAI |
makes an enemy move around or chase the player if he is in reach
|
| EnemyPhysics | |
| PhysicsComponent |
controlls the physical behaviour of the game's objects
|
| PlayerInputHandler |
receives input from the user
defines characters reaction
|
| PlayerPhysics |
controlls the players physical behaviour
|
| Type |
represents specific behaviour and state of game objects
|
| Enum | Description |
|---|---|
| PhysicsComponent.Collision |
reflects the type or position of a collision
|