- packed - Static variable in class com.ucd.comp41690.team21.zenze.R.id
-
- paddingBottomNoButtons - Static variable in class com.ucd.comp41690.team21.zenze.R.attr
-
May be a dimension value, which is a floating point number appended with a
unit such as "14.5sp
".
- paddingEnd - Static variable in class com.ucd.comp41690.team21.zenze.R.attr
-
May be a dimension value, which is a floating point number appended with a
unit such as "14.5sp
".
- paddingStart - Static variable in class com.ucd.comp41690.team21.zenze.R.attr
-
May be a dimension value, which is a floating point number appended with a
unit such as "14.5sp
".
- paddingTopNoTitle - Static variable in class com.ucd.comp41690.team21.zenze.R.attr
-
May be a dimension value, which is a floating point number appended with a
unit such as "14.5sp
".
- page - Static variable in class com.ucd.comp41690.team21.zenze.R.id
-
- panelBackground - Static variable in class com.ucd.comp41690.team21.zenze.R.attr
-
May be a reference to another resource, in the form
"@[+][package:]type/name
" or a theme
attribute in the form
"?
- panelMenuListTheme - Static variable in class com.ucd.comp41690.team21.zenze.R.attr
-
May be a reference to another resource, in the form
"@[+][package:]type/name
" or a theme
attribute in the form
"?
- panelMenuListWidth - Static variable in class com.ucd.comp41690.team21.zenze.R.attr
-
May be a dimension value, which is a floating point number appended with a
unit such as "14.5sp
".
- parent - Static variable in class com.ucd.comp41690.team21.zenze.R.id
-
- parentPanel - Static variable in class com.ucd.comp41690.team21.zenze.R.id
-
- pause() - Method in class com.ucd.comp41690.team21.zenze.game.Game
-
called when the activity is paused
saves the important data to the database and joines the games thread
- people - Static variable in class com.ucd.comp41690.team21.zenze.R.drawable
-
- physics - Variable in class com.ucd.comp41690.team21.zenze.game.GameObject
-
- PhysicsComponent - Class in com.ucd.comp41690.team21.zenze.game.components
-
controlls the physical behaviour of the game's objects
- PhysicsComponent(int, float, float, float) - Constructor for class com.ucd.comp41690.team21.zenze.game.components.PhysicsComponent
-
creates a new physics component
- PhysicsComponent.AABB - Class in com.ucd.comp41690.team21.zenze.game.components
-
a rectangular bounding volume
- PhysicsComponent.BoundingVolume - Class in com.ucd.comp41690.team21.zenze.game.components
-
a super class for bounding volumes
- PhysicsComponent.Collision - Enum in com.ucd.comp41690.team21.zenze.game.components
-
reflects the type or position of a collision
- PhysicsComponent.Sphere - Class in com.ucd.comp41690.team21.zenze.game.components
-
a spherical bounding volume
- Platform_AppCompat - Static variable in class com.ucd.comp41690.team21.zenze.R.style
-
- Platform_AppCompat_Light - Static variable in class com.ucd.comp41690.team21.zenze.R.style
-
- PLATFORM_TAG - Static variable in class com.ucd.comp41690.team21.zenze.game.components.Type
-
- Platform_ThemeOverlay_AppCompat - Static variable in class com.ucd.comp41690.team21.zenze.R.style
-
- Platform_ThemeOverlay_AppCompat_Dark - Static variable in class com.ucd.comp41690.team21.zenze.R.style
-
- Platform_ThemeOverlay_AppCompat_Light - Static variable in class com.ucd.comp41690.team21.zenze.R.style
-
- Platform_V11_AppCompat - Static variable in class com.ucd.comp41690.team21.zenze.R.style
-
- Platform_V11_AppCompat_Light - Static variable in class com.ucd.comp41690.team21.zenze.R.style
-
- Platform_V14_AppCompat - Static variable in class com.ucd.comp41690.team21.zenze.R.style
-
- Platform_V14_AppCompat_Light - Static variable in class com.ucd.comp41690.team21.zenze.R.style
-
- Platform_V21_AppCompat - Static variable in class com.ucd.comp41690.team21.zenze.R.style
-
- Platform_V21_AppCompat_Light - Static variable in class com.ucd.comp41690.team21.zenze.R.style
-
- Platform_V25_AppCompat - Static variable in class com.ucd.comp41690.team21.zenze.R.style
-
- Platform_V25_AppCompat_Light - Static variable in class com.ucd.comp41690.team21.zenze.R.style
-
- Platform_Widget_AppCompat_Spinner - Static variable in class com.ucd.comp41690.team21.zenze.R.style
-
- Player - Class in com.ucd.comp41690.team21.zenze.backend.database.models
-
Created by timothee on 18/10/17.
- Player() - Constructor for class com.ucd.comp41690.team21.zenze.backend.database.models.Player
-
- Player(int, int, int, String, int, int, int, int) - Constructor for class com.ucd.comp41690.team21.zenze.backend.database.models.Player
-
- PLAYER_TAG - Static variable in class com.ucd.comp41690.team21.zenze.game.components.Type
-
- playerDao() - Method in class com.ucd.comp41690.team21.zenze.backend.database.AppDatabase
-
- playerDao() - Method in class com.ucd.comp41690.team21.zenze.backend.database.AppDatabase_Impl
-
- PlayerDao - Interface in com.ucd.comp41690.team21.zenze.backend.database.dao
-
Created by timothee on 26/11/17.
- PlayerDao_Impl - Class in com.ucd.comp41690.team21.zenze.backend.database.dao
-
- PlayerDao_Impl(RoomDatabase) - Constructor for class com.ucd.comp41690.team21.zenze.backend.database.dao.PlayerDao_Impl
-
- PlayerInputHandler - Class in com.ucd.comp41690.team21.zenze.game.components
-
receives input from the user
defines characters reaction
- PlayerInputHandler() - Constructor for class com.ucd.comp41690.team21.zenze.game.components.PlayerInputHandler
-
creates a new input handler, adds itself as observer to the game which receives input from the user
- PlayerPhysics - Class in com.ucd.comp41690.team21.zenze.game.components
-
controlls the players physical behaviour
- PlayerPhysics(int, int, float, float, float, float, float, float) - Constructor for class com.ucd.comp41690.team21.zenze.game.components.PlayerPhysics
-
initialises the players physics component
computes the jumpVelocities by using more intuitive parameters
- popupMenuStyle - Static variable in class com.ucd.comp41690.team21.zenze.R.attr
-
May be a reference to another resource, in the form
"@[+][package:]type/name
" or a theme
attribute in the form
"?
- popupTheme - Static variable in class com.ucd.comp41690.team21.zenze.R.attr
-
May be a reference to another resource, in the form
"@[+][package:]type/name
" or a theme
attribute in the form
"?
- PopupWindow - Static variable in class com.ucd.comp41690.team21.zenze.R.styleable
-
Attributes that can be used with a PopupWindow.
- PopupWindow_android_popupAnimationStyle - Static variable in class com.ucd.comp41690.team21.zenze.R.styleable
-
This symbol is the offset where the
R.attr.popupAnimationStyle
attribute's value can be found in the
R.styleable.PopupWindow
array.
- PopupWindow_android_popupBackground - Static variable in class com.ucd.comp41690.team21.zenze.R.styleable
-
This symbol is the offset where the
R.attr.popupBackground
attribute's value can be found in the
R.styleable.PopupWindow
array.
- PopupWindow_overlapAnchor - Static variable in class com.ucd.comp41690.team21.zenze.R.styleable
-
- PopupWindowBackgroundState - Static variable in class com.ucd.comp41690.team21.zenze.R.styleable
-
Attributes that can be used with a PopupWindowBackgroundState.
- PopupWindowBackgroundState_state_above_anchor - Static variable in class com.ucd.comp41690.team21.zenze.R.styleable
-
- popupWindowStyle - Static variable in class com.ucd.comp41690.team21.zenze.R.attr
-
May be a reference to another resource, in the form
"@[+][package:]type/name
" or a theme
attribute in the form
"?
- preserveIconSpacing - Static variable in class com.ucd.comp41690.team21.zenze.R.attr
-
May be a boolean value, such as "true
" or
"false
".
- primary_dark_material_dark - Static variable in class com.ucd.comp41690.team21.zenze.R.color
-
- primary_dark_material_light - Static variable in class com.ucd.comp41690.team21.zenze.R.color
-
- primary_material_dark - Static variable in class com.ucd.comp41690.team21.zenze.R.color
-
- primary_material_light - Static variable in class com.ucd.comp41690.team21.zenze.R.color
-
- primary_text_default_material_dark - Static variable in class com.ucd.comp41690.team21.zenze.R.color
-
- primary_text_default_material_light - Static variable in class com.ucd.comp41690.team21.zenze.R.color
-
- primary_text_disabled_material_dark - Static variable in class com.ucd.comp41690.team21.zenze.R.color
-
- primary_text_disabled_material_light - Static variable in class com.ucd.comp41690.team21.zenze.R.color
-
- progress_bar - Static variable in class com.ucd.comp41690.team21.zenze.R.id
-
- progress_circular - Static variable in class com.ucd.comp41690.team21.zenze.R.id
-
- progress_horizontal - Static variable in class com.ucd.comp41690.team21.zenze.R.id
-
- progressBarPadding - Static variable in class com.ucd.comp41690.team21.zenze.R.attr
-
May be a dimension value, which is a floating point number appended with a
unit such as "14.5sp
".
- progressBarStyle - Static variable in class com.ucd.comp41690.team21.zenze.R.attr
-
May be a reference to another resource, in the form
"@[+][package:]type/name
" or a theme
attribute in the form
"?