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handleInput(GameObject) - Method in class com.ucd.comp41690.team21.zenze.game.components.CameraAI
updates the cameras position
handleInput(GameObject) - Method in class com.ucd.comp41690.team21.zenze.game.components.EnemyAI
 
handleInput(GameObject) - Method in interface com.ucd.comp41690.team21.zenze.game.components.InputComponent
reads the user input or generates own input
handleInput(GameObject) - Method in class com.ucd.comp41690.team21.zenze.game.components.PlayerInputHandler
makes the players avatar move left/right when the device is tilted a certain amount, jump when the left half of the screen is touched and attack if the right half is touched
handlePhysics(GameObject, double) - Method in class com.ucd.comp41690.team21.zenze.game.components.AttackPhysics
updates the attacks position and decreasing its health to make it disappear after a certain time
handlePhysics(GameObject, double) - Method in class com.ucd.comp41690.team21.zenze.game.components.EnemyPhysics
 
handlePhysics(GameObject, double) - Method in class com.ucd.comp41690.team21.zenze.game.components.PhysicsComponent
updates an objects bounding volume, position and reactes to collisions
handlePhysics(GameObject, double) - Method in class com.ucd.comp41690.team21.zenze.game.components.PlayerPhysics
updates the players position, checks for collisions and resolves them
health - Variable in class com.ucd.comp41690.team21.zenze.game.GameObject
 
heart - Static variable in class com.ucd.comp41690.team21.zenze.R.drawable
 
height - Variable in class com.ucd.comp41690.team21.zenze.game.components.PhysicsComponent.AABB
 
height - Static variable in class com.ucd.comp41690.team21.zenze.R.attr
May be a dimension value, which is a floating point number appended with a unit such as "14.5sp".
Help - Class in com.ucd.comp41690.team21.zenze.activities
 
Help() - Constructor for class com.ucd.comp41690.team21.zenze.activities.Help
 
help_button - Static variable in class com.ucd.comp41690.team21.zenze.R.id
 
help_description - Static variable in class com.ucd.comp41690.team21.zenze.R.string
 
hideOnContentScroll - Static variable in class com.ucd.comp41690.team21.zenze.R.attr
May be a boolean value, such as "true" or "false".
highlight_alpha_material_colored - Static variable in class com.ucd.comp41690.team21.zenze.R.dimen
 
highlight_alpha_material_dark - Static variable in class com.ucd.comp41690.team21.zenze.R.dimen
 
highlight_alpha_material_light - Static variable in class com.ucd.comp41690.team21.zenze.R.dimen
 
highlighted_text_material_dark - Static variable in class com.ucd.comp41690.team21.zenze.R.color
 
highlighted_text_material_light - Static variable in class com.ucd.comp41690.team21.zenze.R.color
 
hint_alpha_material_dark - Static variable in class com.ucd.comp41690.team21.zenze.R.dimen
 
hint_alpha_material_light - Static variable in class com.ucd.comp41690.team21.zenze.R.dimen
 
hint_pressed_alpha_material_dark - Static variable in class com.ucd.comp41690.team21.zenze.R.dimen
 
hint_pressed_alpha_material_light - Static variable in class com.ucd.comp41690.team21.zenze.R.dimen
 
home - Static variable in class com.ucd.comp41690.team21.zenze.R.id
 
homeAsUp - Static variable in class com.ucd.comp41690.team21.zenze.R.id
 
homeAsUpIndicator - Static variable in class com.ucd.comp41690.team21.zenze.R.attr
May be a reference to another resource, in the form "@[+][package:]type/name" or a theme attribute in the form "?
homeLayout - Static variable in class com.ucd.comp41690.team21.zenze.R.attr
May be a reference to another resource, in the form "@[+][package:]type/name" or a theme attribute in the form "?
HttpHandler - Class in com.ucd.comp41690.team21.zenze.backend
Created by timothee on 18/10/17.
HttpHandler() - Constructor for class com.ucd.comp41690.team21.zenze.backend.HttpHandler
 
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