- R - Class in com.ucd.comp41690.team21.zenze
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- R() - Constructor for class com.ucd.comp41690.team21.zenze.R
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- R.anim - Class in com.ucd.comp41690.team21.zenze
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- R.attr - Class in com.ucd.comp41690.team21.zenze
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- R.bool - Class in com.ucd.comp41690.team21.zenze
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- R.color - Class in com.ucd.comp41690.team21.zenze
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- R.dimen - Class in com.ucd.comp41690.team21.zenze
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- R.drawable - Class in com.ucd.comp41690.team21.zenze
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- R.id - Class in com.ucd.comp41690.team21.zenze
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- R.integer - Class in com.ucd.comp41690.team21.zenze
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- R.layout - Class in com.ucd.comp41690.team21.zenze
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- R.mipmap - Class in com.ucd.comp41690.team21.zenze
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- R.raw - Class in com.ucd.comp41690.team21.zenze
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- R.string - Class in com.ucd.comp41690.team21.zenze
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- R.style - Class in com.ucd.comp41690.team21.zenze
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- R.styleable - Class in com.ucd.comp41690.team21.zenze
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- radio - Static variable in class com.ucd.comp41690.team21.zenze.R.id
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- radioButtonStyle - Static variable in class com.ucd.comp41690.team21.zenze.R.attr
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May be a reference to another resource, in the form
"@[+][package:]type/name
" or a theme
attribute in the form
"?
- radius - Variable in class com.ucd.comp41690.team21.zenze.game.components.PhysicsComponent.Sphere
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- rainyAttackCount - Variable in class com.ucd.comp41690.team21.zenze.game.Game
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- rainyItemCount - Variable in class com.ucd.comp41690.team21.zenze.game.Game
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- ratingBarStyle - Static variable in class com.ucd.comp41690.team21.zenze.R.attr
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May be a reference to another resource, in the form
"@[+][package:]type/name
" or a theme
attribute in the form
"?
- ratingBarStyleIndicator - Static variable in class com.ucd.comp41690.team21.zenze.R.attr
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May be a reference to another resource, in the form
"@[+][package:]type/name
" or a theme
attribute in the form
"?
- ratingBarStyleSmall - Static variable in class com.ucd.comp41690.team21.zenze.R.attr
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May be a reference to another resource, in the form
"@[+][package:]type/name
" or a theme
attribute in the form
"?
- raw() - Constructor for class com.ucd.comp41690.team21.zenze.R.raw
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- RECTANGULAR - Static variable in class com.ucd.comp41690.team21.zenze.game.components.PhysicsComponent
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- RecycleListView - Static variable in class com.ucd.comp41690.team21.zenze.R.styleable
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Attributes that can be used with a RecycleListView.
- RecycleListView_paddingBottomNoButtons - Static variable in class com.ucd.comp41690.team21.zenze.R.styleable
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- RecycleListView_paddingTopNoTitle - Static variable in class com.ucd.comp41690.team21.zenze.R.styleable
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- removeObserver(Observer<InputEvent>) - Method in class com.ucd.comp41690.team21.zenze.game.Game
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- removeObserver(Observer<T>) - Method in interface com.ucd.comp41690.team21.zenze.game.util.Subject
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- render(GameWorld) - Method in class com.ucd.comp41690.team21.zenze.game.view.GraphicsRenderer
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renders the game world using bitmap images
- render(GameWorld) - Method in interface com.ucd.comp41690.team21.zenze.game.view.Renderer
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- render(GameWorld) - Method in class com.ucd.comp41690.team21.zenze.game.view.SimpleRenderer
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- Renderer - Interface in com.ucd.comp41690.team21.zenze.game.view
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Created by annalena on 19.10.17.
- resolveSolidCollision(PhysicsComponent.Collision, GameObject, GameObject) - Method in class com.ucd.comp41690.team21.zenze.game.components.PhysicsComponent
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resolves a collision with a solid object and a spherical one
- resume() - Method in class com.ucd.comp41690.team21.zenze.game.Game
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called when the game is resumed
creates a new game thread and starts it
- right - Static variable in class com.ucd.comp41690.team21.zenze.R.id
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- right_icon - Static variable in class com.ucd.comp41690.team21.zenze.R.id
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- right_side - Static variable in class com.ucd.comp41690.team21.zenze.R.id
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- ripple_material_dark - Static variable in class com.ucd.comp41690.team21.zenze.R.color
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- ripple_material_light - Static variable in class com.ucd.comp41690.team21.zenze.R.color
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- rotated - Static variable in class com.ucd.comp41690.team21.zenze.R.drawable
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- RtlOverlay_DialogWindowTitle_AppCompat - Static variable in class com.ucd.comp41690.team21.zenze.R.style
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- RtlOverlay_Widget_AppCompat_ActionBar_TitleItem - Static variable in class com.ucd.comp41690.team21.zenze.R.style
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- RtlOverlay_Widget_AppCompat_DialogTitle_Icon - Static variable in class com.ucd.comp41690.team21.zenze.R.style
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- RtlOverlay_Widget_AppCompat_PopupMenuItem - Static variable in class com.ucd.comp41690.team21.zenze.R.style
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- RtlOverlay_Widget_AppCompat_PopupMenuItem_InternalGroup - Static variable in class com.ucd.comp41690.team21.zenze.R.style
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- RtlOverlay_Widget_AppCompat_PopupMenuItem_Text - Static variable in class com.ucd.comp41690.team21.zenze.R.style
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- RtlOverlay_Widget_AppCompat_Search_DropDown - Static variable in class com.ucd.comp41690.team21.zenze.R.style
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- RtlOverlay_Widget_AppCompat_Search_DropDown_Icon1 - Static variable in class com.ucd.comp41690.team21.zenze.R.style
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- RtlOverlay_Widget_AppCompat_Search_DropDown_Icon2 - Static variable in class com.ucd.comp41690.team21.zenze.R.style
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- RtlOverlay_Widget_AppCompat_Search_DropDown_Query - Static variable in class com.ucd.comp41690.team21.zenze.R.style
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- RtlOverlay_Widget_AppCompat_Search_DropDown_Text - Static variable in class com.ucd.comp41690.team21.zenze.R.style
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- RtlOverlay_Widget_AppCompat_SearchView_MagIcon - Static variable in class com.ucd.comp41690.team21.zenze.R.style
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- RtlUnderlay_Widget_AppCompat_ActionButton - Static variable in class com.ucd.comp41690.team21.zenze.R.style
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- RtlUnderlay_Widget_AppCompat_ActionButton_Overflow - Static variable in class com.ucd.comp41690.team21.zenze.R.style
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- run() - Method in class com.ucd.comp41690.team21.zenze.game.Game
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contains the game loop
updates and renders the world as long as the game is running